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joeyahines/play-of-the-game
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18 Commits 1 Branch 0 Tags
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14 Commits
Author SHA1 Message Date
joeyahines d08c0c0f5c handle ending games 2025-06-13 19:02:30 -06:00
joeyahines d129911b8e refactored to move away from storail, everything gets a manager now 2025-06-12 18:33:27 -06:00
joeyahines b4ca889999 saving work, working on managers 2025-05-30 22:57:44 -06:00
joeyahines ef4602a062 demo code, needs some work to be more stable 2025-05-27 18:43:02 -06:00
joeyahines 88ce6db3aa working with new login page, IOS is still a bit weird but it should just be HTML work 2025-05-26 11:38:44 -06:00
joeyahines 2ba48354ac initial refactoring to use a pure html/js login screen 2025-05-25 22:05:35 -06:00
joeyahines 457d6cee96 working gameplay loop, better UI. Needs a bit of work 2025-05-25 15:37:20 -06:00
joeyahines abb3f4c2da split messages up based on state, refactored backend to decouple states more 2025-05-23 21:32:04 -06:00
joeyahines af0fd811b3 handle cross socket message passing 2025-05-18 16:32:01 -06:00
joeyahines b6a4936247 session handling for players and hosts 2025-05-17 12:23:19 -06:00
joeyahines fee5576efd refactor message handling to drive state transitions 2025-05-17 11:04:26 -06:00
joeyahines 3bb58b5719 basic buzzer working with websocket comms 2025-05-11 16:16:43 -06:00
joeyahines 91547b9c2e ton of refactoring, dropped lustre for a wasm frontend in rust 2025-05-07 19:38:31 -06:00
joeyahines cb08c08246 initial commit 2025-05-03 14:16:22 -06:00
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