Logo
Explore Help
Sign In
joeyahines/play-of-the-game
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
13 Commits 1 Branch 0 Tags
88ce6db3aaa93bf15d197b6bf0c88d7dbdecfdf3
Commit Graph
13 Commits
This Branch
This Branch
All Branches
Author SHA1 Message Date
joeyahines 88ce6db3aa working with new login page, IOS is still a bit weird but it should just be HTML work 2025-05-26 11:38:44 -06:00
joeyahines 2ba48354ac initial refactoring to use a pure html/js login screen 2025-05-25 22:05:35 -06:00
joeyahines 457d6cee96 working gameplay loop, better UI. Needs a bit of work 2025-05-25 15:37:20 -06:00
joeyahines abb3f4c2da split messages up based on state, refactored backend to decouple states more 2025-05-23 21:32:04 -06:00
joeyahines af0fd811b3 handle cross socket message passing 2025-05-18 16:32:01 -06:00
joeyahines b6a4936247 session handling for players and hosts 2025-05-17 12:23:19 -06:00
joeyahines fee5576efd refactor message handling to drive state transitions 2025-05-17 11:04:26 -06:00
joeyahines d9d7325e04 handle incoming buzzer messages 2025-05-14 18:35:53 -06:00
joeyahines 3bb58b5719 basic buzzer working with websocket comms 2025-05-11 16:16:43 -06:00
joeyahines 0fd244f3d4 login screen in macroquad 2025-05-08 20:06:21 -06:00
joeyahines 91547b9c2e ton of refactoring, dropped lustre for a wasm frontend in rust 2025-05-07 19:38:31 -06:00
joeyahines 76522cc053 very basic frontend skeleton 2025-05-03 20:00:32 -06:00
joeyahines cb08c08246 initial commit 2025-05-03 14:16:22 -06:00
Powered by Gitea Version: 1.27.3 Page: 23ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API