split messages up based on state, refactored backend to decouple states more

This commit is contained in:
2025-05-23 21:32:04 -06:00
parent af0fd811b3
commit abb3f4c2da
15 changed files with 520 additions and 348 deletions
+5 -10
View File
@@ -1,7 +1,6 @@
use ewebsock::WsEvent;
use macroquad::prelude::{error, info};
use crate::model::{ClientMessage, ClientRequest, GameResponse};
use serde::{Serialize, de::DeserializeOwned};
pub struct Context {
pub sender: ewebsock::WsSender,
@@ -22,16 +21,12 @@ impl Context {
}
}
pub fn send_msg(&mut self, msg: &ClientMessage) {
let request = ClientRequest {
token: self.token.clone(),
msg: msg.clone(),
};
let msg = serde_json::to_string(&request).unwrap();
pub fn send_msg<T: Serialize>(&mut self, msg: &T) {
let msg = serde_json::to_string(msg).unwrap();
self.sender.send(ewebsock::WsMessage::Text(msg));
}
pub fn recv_msg(&mut self) -> Option<GameResponse> {
pub fn recv_msg<T: DeserializeOwned>(&mut self) -> Option<T> {
if let Some(msg) = self.reciever.try_recv() {
match msg {
WsEvent::Opened => {
@@ -40,7 +35,7 @@ impl Context {
}
WsEvent::Message(ws_message) => match ws_message {
ewebsock::WsMessage::Text(msg) => {
let game_resp: GameResponse = serde_json::from_str(&msg).unwrap();
let game_resp: T = serde_json::from_str(&msg).unwrap();
Some(game_resp)
}