150 lines
3.8 KiB
Rust
150 lines
3.8 KiB
Rust
![]() |
use std::{collections::HashMap, future::Future, pin::Pin};
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use log::{debug, error};
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use serenity::{
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builder::{CreateApplicationCommand, CreateApplicationCommands},
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model::application::command::Command,
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model::prelude::{
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interaction::{application_command::ApplicationCommandInteraction, InteractionResponseType},
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GuildId,
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},
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prelude::{Context, TypeMapKey},
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};
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mod core;
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mod music;
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mod ping;
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mod token;
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pub type CommandOutput = Pin<Box<dyn Future<Output = ()> + Send>>;
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pub type CommandExecutor = fn(Context, ApplicationCommandInteraction) -> CommandOutput;
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pub struct CommandManager {
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commands: HashMap<String, CommandInfo>,
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}
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pub struct CommandInfo {
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pub name: String,
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pub executor: CommandExecutor,
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pub register: fn(&mut CreateApplicationCommand) -> &mut CreateApplicationCommand,
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}
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impl CommandManager {
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pub fn new() -> Self {
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let mut instance = Self {
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commands: HashMap::new(),
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};
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// Debug-only commands
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#[cfg(debug_assertions)]
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{
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instance.insert_command(ping::NAME, ping::register, ping::run);
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instance.insert_command(token::NAME, token::register, token::run);
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}
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// Core commands
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instance.insert_command(core::link::NAME, core::link::register, core::link::run);
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instance.insert_command(
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core::unlink::NAME,
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core::unlink::register,
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core::unlink::run,
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);
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// Music commands
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instance.insert_command(music::join::NAME, music::join::register, music::join::run);
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instance.insert_command(
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music::leave::NAME,
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music::leave::register,
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music::leave::run,
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);
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instance
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}
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pub fn insert_command(
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&mut self,
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name: impl Into<String>,
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register: fn(&mut CreateApplicationCommand) -> &mut CreateApplicationCommand,
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executor: CommandExecutor,
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) {
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let name = name.into();
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self.commands.insert(
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name.clone(),
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CommandInfo {
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name,
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register,
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executor,
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},
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);
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}
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pub async fn register_commands(&self, ctx: &Context) {
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let cmds = &self.commands;
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debug!(
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"Registering {} command{}",
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cmds.len(),
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if cmds.len() == 1 { "" } else { "s" }
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);
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fn _register_commands<'a>(
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cmds: &HashMap<String, CommandInfo>,
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mut commands: &'a mut CreateApplicationCommands,
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) -> &'a mut CreateApplicationCommands {
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for cmd in cmds {
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commands = commands.create_application_command(|command| (cmd.1.register)(command));
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}
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commands
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}
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if let Ok(guild_id) = std::env::var("GUILD_ID") {
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if let Ok(guild_id) = guild_id.parse::<u64>() {
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let guild_id = GuildId(guild_id);
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guild_id
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.set_application_commands(&ctx.http, |command| _register_commands(cmds, command))
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.await
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.expect("Failed to create guild commands");
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return;
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}
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}
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Command::set_global_application_commands(&ctx.http, |command| {
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_register_commands(cmds, command)
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})
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.await
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.expect("Failed to create global commands");
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}
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pub async fn execute_command(&self, ctx: &Context, interaction: ApplicationCommandInteraction) {
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let command = self.commands.get(&interaction.data.name);
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if let Some(command) = command {
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(command.executor)(ctx.clone(), interaction.clone()).await;
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} else {
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// Command does not exist
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if let Err(why) = interaction
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.create_interaction_response(&ctx.http, |response| {
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response
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.kind(InteractionResponseType::ChannelMessageWithSource)
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.interaction_response_data(|message| {
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message
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.content("Woops, that command doesn't exist")
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.ephemeral(true)
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})
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})
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.await
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{
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error!("Failed to respond to command: {}", why);
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}
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}
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}
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}
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impl TypeMapKey for CommandManager {
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type Value = CommandManager;
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}
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